A roguelike prototype where the more you steal, the heavier the bag. 

Seems simple, right?

CREDITS:

Programming & Game Design -> George Grigorescu

Graphics-> Main Character (Thief) + Asset Editing - Sofia Nacu 

Menus & UI - Pixel UI Elements - https://snowypandas.itch.io/

Walls/Props - Sci-Fi Facility Asset Pack - https://murphysdad.itch.io/

Coins - 2D Pixel Items by https://assetstore.unity.com/publishers/77596 (pixelmia)

(Yall AMAZING)

Sounds->

Coin Pickup Sound V 0.2 by Davidsraba -- https://freesound.org/s/347174/ -- License: Creative Commons 0

lasd suv police scare kids.wav by ERH -- https://freesound.org/s/34667/ -- License: Attribution 4.0

"Voice Request #40 - Good job, I guess.wav" by InspectorJ (www.jshaw.co.uk) of Freesound.org

Awesome job right in teh feels - https://freesound.org/people/Duisterwho/sounds/645598/ (Daan Duister Recordings)

Demon 2.wav - https://freesound.org/people/Dusk225/sounds/346215/ (Dusk225)

Game Puzzle Almost Solved (Failed Fakeout) - https://freesound.org/people/el_boss/sounds/631984/ (el_boss)

you have failed me again.wav - https://freesound.org/people/balloonhead/sounds/364753/ (balloonhead)

horn_fail_wahwah_1.wav - https://freesound.org/people/TaranP/sounds/362206/ (TaranP)

Spy Music.wav by EchoCinematics -- https://freesound.org/s/389552/ -- License: Attribution 3.0

Updated 1 day ago
Published 2 days ago
StatusPrototype
PlatformsHTML5
Authorgeorgeisonearth
GenreRacing
Made withUnity
TagsPerma Death, Pixel Art, Roguelike, skill, Speedrun, stealing, thief, upgrades
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityInteractive tutorial

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