Thief, Man?
A roguelike prototype where the more you steal, the heavier the bag.
Seems simple, right?
CREDITS:
Programming & Game Design -> George Grigorescu
Graphics-> Main Character (Thief) + Asset Editing - Sofia Nacu
Menus & UI - Pixel UI Elements - https://snowypandas.itch.io/
Walls/Props - Sci-Fi Facility Asset Pack - https://murphysdad.itch.io/
Coins - 2D Pixel Items by https://assetstore.unity.com/publishers/77596 (pixelmia)
(Yall AMAZING)
Sounds->
Coin Pickup Sound V 0.2 by Davidsraba -- https://freesound.org/s/347174/ -- License: Creative Commons 0
lasd suv police scare kids.wav by ERH -- https://freesound.org/s/34667/ -- License: Attribution 4.0
"Voice Request #40 - Good job, I guess.wav" by InspectorJ (www.jshaw.co.uk) of Freesound.org
Awesome job right in teh feels - https://freesound.org/people/Duisterwho/sounds/645598/ (Daan Duister Recordings)
Demon 2.wav - https://freesound.org/people/Dusk225/sounds/346215/ (Dusk225)
Game Puzzle Almost Solved (Failed Fakeout) - https://freesound.org/people/el_boss/sounds/631984/ (el_boss)
you have failed me again.wav - https://freesound.org/people/balloonhead/sounds/364753/ (balloonhead)
horn_fail_wahwah_1.wav - https://freesound.org/people/TaranP/sounds/362206/ (TaranP)
Spy Music.wav by EchoCinematics -- https://freesound.org/s/389552/ -- License: Attribution 3.0
Status | Prototype |
Platforms | HTML5 |
Author | georgeisonearth |
Genre | Racing |
Made with | Unity |
Tags | Perma Death, Pixel Art, Roguelike, skill, Speedrun, stealing, thief, upgrades |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Interactive tutorial |
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